The Burning Zombie is essentially a Gray zombie on steroids, sporting 2500 HP along with massively increased speed and damage. If you have yet to encounter a Burning Zombie boss either incidentally or through the Bossmap, then this mission will provide one of your first chances at doing so. Aggro: little except for the Burning Zombie.Goal: Kill a Burning Zombie and loot a blood sample.$800 ($1600)ĮXP Reward: The value in brackets is the reward for Gold Members. I want you to find one, kill it, and get a blood sample for our scientists to examine.Ĭash Reward: The value in brackets is the reward for Gold Members. I've marked some locations where these creatures have previously been sighted. Whatever it is, we need to get some samples so we can work out what's going on, and how we can go about fighting it. The boys at the lab think that there is a new mutation appearing in the infected, something that reacts with the fire. The scary thing is that I've heard similar stories several times before. In the end it took over 600 rounds to bring him down. ![]() The men eventually opened fire, but this infected just didn't want to die. It just kept burning whilst still chasing them. The fire actually seemed to make this one stronger. The flames quickly decimated the infected, all except one of them. In an attempt to halt their advance, the men threw petrol bombs. One of our teams was out on a mission last night and encountered a large group of infected. In this way, if a player misses a mission he or she can still try it when the next mission cycle begins. When all missions have been accomplished, the mission cycle will repeat over again from the top to the bottom. Every mission has the same time limit to accomplish which is exactly 12 hours before it expires. The numbers on this page shows the base value for mission rewards, with values in parenthesis being the rewards for Gold Members.Īll missions listed here are in order from top to bottom. The reward value is doubled for Gold Member, and not affected by nourishment EXP multiplier, event/ Drugs/ Implants bonus, or profession EXP boost. Mission rewards scale with level, reaching a maximum of 1.5x cash and 10x EXP reward for level 220+. ![]() To finish a mission you need to complete the objective and return to the outpost before the mission expires to receive your reward. If this happens, you can scrap these items in the Yard. It will not be shown on the map anymore, and you will not be able to finish it, sometimes leaving you stuck with non-transferable items. If you do not finish a mission on time and are still in the process of doing it, the mission will end. You can only have 1 active mission at any moment accepting a new mission while you already have another one will deactivate the old mission. This means you can do a mission at Precinct 13, then do a mission at Fort Pastor within the same day. You are able to play two missions per day per outpost which means ten missions per day if you run between outposts. The missions are activated by entering one of the five Outposts. Players without Gold Membership gained access to missions on August 24, 2011. Missions in the 3D mode were released for Gold Members on August 09, 2011.
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